Dust & Dirt

 

 

Dust & Dirt (UNDERGRADUATE FINAL YEAR PROJECT)

 

  • Genre: survival; FPS

 

  • Description: Inspired by my past gaming experiences, I designed and programmed a high-completion first-person survival game. I engineered an inventory system, crafting system, weather system, dialogue system, player stat system as well as other systems and playable contents that any publishable game should have.

 

  • Role: game design, level design, GUI design, narrative design, music &sound effect processing, scripting (inventory system, crafting system, player’s status, random weather, quest system, animal AI, data persistent, etc.)

 

  • Date: 4/30/2015(Total time: 3 months, Recently update: 12/04/2017)

 

 

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